Portal 2 - Update

October 31, 2018 - The Portal 2 Team
An update has been released for Portal 2 - Fixed possible remote code execution exploits. - Fixed potential buffer overflow in closed captions. Reported via HackerOne.

Portal 2 - Update

June 5, 2018 - The Portal 2 Team
An update has been released for Portal 2. - Fix for a potential remote code execution exploit. Thanks to HackerOne for the report.

Portal 2 - Update

May 21, 2018 - The Portal 2 Team
An update has been released for Portal 2 - Added HUD hint support for Steam Input types other than the Steam Controller.

Portal 2 - Update

March 5, 2018 - The Portal 2 Team
An update has been released for Portal 2. - Fixed crashes on multi-core and multi-CPU systems that can allocate more than 32 threads.

Portal 2 - Update

November 30, 2017 - The Portal 2 Team
An update has been released for Portal 2. - Security and exploit fixes. Reported in part by Justin G. (sigsegv) and Linus S. (PistonMiner).

Portal 2 - Update

September 8, 2017 - The Portal 2 Team
An update has been released for Portal 2 and Portal 2 Authoring Tools. - Updated to latest Steamworks SDK to fix the map publishing tool.

Portal 2 - Update

July 28, 2017 - The Portal 2 Team

Portal 2 - Update

June 30, 2017 - The Portal 2 Team

Portal in LEGO Dimensions

October 2, 2015 - The Portal 2 Team
LEGO Dimensions is available now and features a ton of Lego-ized Portal content. Chell once again matches wits with GLaDOS and Wheatley inside Aperture Labs, only this time she teamed up with Batman and Gandalf.

Check it out here.



Introducing The Portal Merchandise Workshop

September 17, 2014 - The Portal 2 Team

It seems Dota 2 and Team Fortress 2 have launched Merchandise Workshops, where the community can submit, vote on and sell their own non-virtual, actually real t-shirts and posters. And so far, the response from their communities has been overwhelmingly positive. So we thought: What if we applied that same idea, but to a good game, with a smarter, more attractive community? Introducing the Portal Merchandise Workshop, where you can heroes can bravely design their own Portal universe concepts.


"But what if my ideas are bad and I don't have any talent?" you ask. Do


Co-Op Comes to The Perpetual Testing Initiative

August 16, 2012 - The Portal 2 Team


Are you sitting down? If not, you should sit down. Okay, are you sitting down now? Because you should probably actually be lying down for this: As of right this moment, we are giving all current owners of Portal 2 a 75% off Portal 2 coupon. If you're standing back up, dusting yourself off and wondering why you'd want another copy of a game you already own, lie back down real quick because here's the lie-down part: We just added co-op to the Perpetual Testing Initiative.

That's right: Puzzle creators can now design and publish co-op maps, which puzzle players can now greedily consume. Well, as long as they have a co-op partner. Which the 75% off coupon should help them (i.e.: you) find. We've also added a "Quick Play" feature that creates never-ending, auto-generated playlists of the top-rated maps in

Wheatley in Spaaaaaaace!

July 20, 2012 - The Portal 2 Team
Thanks to an anonymous tech at NASA, Wheatley is actually going to actual space. This Friday at 10:06 EST, the Japanese HTV-3 resupply craft to the ISS will launch the above panel into space. Though mankind will surely regret giving Wheatley a celestial perch to plot his next move, we here at Valve are mostly just impressed with NASA's bold, unprecedented resupply craft numbering scheme. And please note that when we mentioned an "anonymous tech at NASA" we weren't kidding: NASA in no way officially endorses secretly laser-engraving characters from Portal onto their spacecraft. Believe it or not, they don't even officially endorse Portal 2, despite the fact that it's a really excellent game.

You can watch the lau

PeTI is Ready!

May 8, 2012 - The Portal 2 Team
The Perpetual Testing Initiative (PeTI) is live! Even though most of you will be getting your first sweet taste of test chamber construction today, a lucky few of you have already been beta testing for the last couple of months. An unfair head start? You bet. But it's thanks to this massive injustice that you have a ton of great test chambers to solve on launch day.

In fact, one of the beta testers made so many great maps that we've decided to award him the first ever Aperture Science Employee of the Moment Certificate for his provisional excellence in the field of test chamber construction. Congratulations, Mevious! Enjoy it while it lasts.


Those of you interested in checking out Mevious' terrific maps can

A Message From Cave Johnson

May 7, 2012 - The Portal 2 Team
TO: All Aperture employees
FROM: Cave Johnson

COMPANY MEMORANDUM

Cave Johnson here. Your boss. It's come to my attention that some of you are concerned after receiving my all-staff memo yesterday ("You: Design Test Chambers or You're Fired"). So to put your minds at ease, let me clarify: You are not mentally ill and you did read the memo just fine. It was real. You should be designing test chambers, right now and at all times, or by God I will fire you.

Having said that, let's be honest: Some of you are incapable of designing a test chamber, whatever the motivation. You're only getting marginally better results than a dog would. Worse, actually. A dog designing even a substandard test chamber'd be pretty damned impressive, let's not kid ourselves.

But don't worry, you're not fired yet. It turns out there'

How to Create Test Chambers in Five Steps

May 4, 2012 - The Portal 2 Team

The gaming press have chimed in on our new free Puzzle Maker, available May 8th, and the verdict is unanimous: It is NOT complicated to make your very own Portal test chambers. "Easy to use," says IGN's Charles Onyette. "Satisfying and easy," adds 1UP's Chris Pereira. "Possibly the easiest level editor known to man," claims NOW Gamer's Adam Barnes.

Wow! Is our Puzzle Maker really this easy to use, or are these guys just bald-faced liars? Let's find out, and try to make a playable map in only FIVE STEPS.

Here's the basic map template you start with.

The Perpetual Testing Initiative

April 27, 2012 - The Portal 2 Team
Three months ago Skyrim unleashed the Creation Kit on Steam. Not only did it let users create amazing mods for an amazing game, it allowed them to browse, download, and share those mods using the Steam Workshop.

Now we're introducing the Perpetual Testing Initiative (PeTI), which combines a powerful, easy-to-use Puzzle Maker with full Steam Workshop integration, and will be available free for the PC and Mac on May 8th.




Go! To! Space!

February 7, 2012 - The Portal 2 Team

The Steam Workshop, which lets users publish and download custom mods, is now available for Skyrim. To celebrate, Valve and Bethesda have teamed up to bring you a mod called "Fall of the Space Core, Vol. 1", which'll let the aggressively space-centric little robot tag along on your adventures in Tamriel.

Also, since Skyrim was the only major release of 2011 without Nolan North in it, you should consider this mod a patch to fix that problem. You can now feel free to include Skyrim in the "Nolan North" section of your video game library, which is to say, your video game library.


More Sales, More Awards!

December 20, 2011 - The Portal 2 Team
Ooh! We forgot to mention something yesterday: One of the awards we were up for at the VGAs was Best Character. We can't say for sure if we came in second, but we definitely didn't win, so Wheatley's acceptance speech was never aired. Until now!



Speaking of not winning, guess who didn't win Destructoid's Game of the Year. If you guessed Portal 2, we hope you didn't actually call your local sports book and put any money on that guess, because we won! WE'RE #1! Unless you're reading E-Online, in which case, WE'RE BACK TO #2

The Huge "We're Number Two" 24-Hour Sale!

December 19, 2011 - The Portal 2 Team

In our last blog post, we announced that both the VGA and X-Play awards had nominated Portal 2 for Game of the Year. How'd things turn out? Well, you'll be happy to learn, we just barely lost both of them, helping cement our frankly historic dominance of the Second Best Game of the Year category. And the good news doesn't end there: We also grabbed the number two spot in Paste Magazine's first annual GOTY list, while clawing our way to a dramatic second place victory on C-Net. Just so you don't think we're getting cocky, though, the

The Awardening Begins!

December 8, 2011 - The Portal 2 Team
Well, it's awards season again, which can only mean one thing: somebody might give us one. And unlike a lot of gaming blogs, we won't snow you with a lot of false modesty: Winning is great and we would like an award, please.

Luckily, it looks like we're off to a good start. Portal 2 has been nominated for eleven awards in X-Play's Best of 2011 Awards, including Game of the Year.

We bet you're thinking that eleven nominations sounds like a lot. First, it is. But second, we're up for twelve nominations at this year's VGAs, which will air live on Spike TV Saturday, December 10th (8pm EST). If you have a spare minute and an opinion about Portal 2, you can vote for us in their

Portal 2 Puzzle Creator Sneak Peek

October 27, 2011 - The Portal 2 Team
After we released the Portal 2 Authoring Tools earlier this year, we were thrilled by how quickly over 700 player-created puzzles were released into the wild. As successful as that was, the feedback we got was that many aspiring puzzle designers were finding that because of the complexity of the tool set, becoming the next GLaDOS was much harder than they expected. On top of that, it was too tedious and time consuming to actually find and play the puzzles that players were creating.

We're going to fix all of that. The next major update to Portal 2 will make it far simpler (and more fun) to create and distribute your own Portal 2 puzzles.

The simplified puzzle creator will let players easily carve out their creations in a straightforward but powerful way. They'll then be able to immediately upload those levels to their Steam Cloud and share them with other players online. We're also building a community site t

Win Stuff

October 6, 2011 - The Portal 2 Team

Portal 2's "Peer Review" DLC is live and available everywhere, and to celebrate, some friends have decided they want to give you things.

First up is Dark Horse, who will be publishing "Valve Presents", a collection of comics from the Portal 2, Left 4 Dead, and Team Fortress 2 universes. Their contest? Recreate your favorite scene from any Valve comic in-game as machinima. If, like us, you not only don't possess the skill sets to do any of that, you don't possess the skill sets to know what any of the words in that last sentence meant, we've got two words for you: sock puppets. What can you win? Signed copies of "Val

Free DLC out now for Portal 2

October 4, 2011 - The Portal 2 Team

An all-new co-op adventure starring Atlas, P-Body and GLaDOS, the free DLC "Peer Review" takes place an unknown period of time after the events of Portal 2. You and your co-op science partner are once again awoken and assembled for a dangerous new mission. Did we say "dangerous"? We meant routine. Everything's fine. That slight note of terror you're hearing in GLaDOS's voice is probably just an audio calibration error. Anyway, on with your suicide mission. And when we say "suicide mission" we mean it would be suicide not to take this mission. Because it's so safe. Everything's fine.

"Peer Review" is being rolled out across all regions on Steam, Xbox LIVE and PSN as we speak. The free DLC is available to all owners of Portal 2

Songs to Test By, Volume Three

September 30, 2011 - The Portal 2 Team
We were chatting with Portal 2 Lead Composer Mike Morasky the other day, and he casually mentioned that Songs to Test By Volumes One and Two have, to date, been downloaded close to two million times. We said that was nice, even though it didn't have anything to do with what we'd been talking about (bass fishing), and we asked him if we could go back to talking about that. Mike said okay. Then he asked us if we'd ever been bass fishing a million times, because if we had that would mean we'd fished for bass half as much as the Portal 2 soundtrack's been downloaded. This is why we don't talk to Mike.

Anyway, the third and final volume of Songs to Test by is now available to download. We're not sure how many times the last two volumes were downloaded--five times, maybe, or six, if we had to guess--but according to the number currently being sky-written by a plane outside Valve's windows it was actually two million. Make it two

Exile Vilify Music Video Contest Winners

August 9, 2011 - The Portal 2 Team

The Portal 2 Music Video Contest for The National's Exile Vilify is over. Everyone who made a video is a winner, but here are the real winners.