Portal 2 - Update

February 18, 2021 - The Portal 2 Team
An update has been released for Portal 2. Improvements:   - Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter).   - Improved compile time for Perpetual Training Initiative puzzles.   - Improved advanced video settings descriptions.   - Made the game Hi-DPI aware.   - Smarter default video settings.   - Improved resolution of player avatars throughout the game.   - Players can now be invited to play co-op on controller.   - Button text contrast and padding has been improved when using a controller.   - Implemented a 360° Spin action.   - The portalgun is now correctly affected by dynamic lights (projected textures) in the scene.   - Improved client-side prediction for coop play.   - Added the ability for workshop levels to pack particles into their map with a particles/map_manifest.txt   - Misc. rendering optimizations.   - Added an icon to the game on Linux.   - Removed the "Trading Coming Soon" button. Bug Fixes:   - Fixed a crash on startup that could happen on Linux.   - Fixed a crash that could occur in some community test chambers using BEEMod on Linux.   - Fixed the credits being corrupted on Linux.   - Fixed the intro videos for acts 2 and 3 not playing on Linux.   - Fixed the game starting in the top left corner of the screen on Linux.   - Fixed a crash in the PeTI if you placed a light strip above a laser catcher on the floor and linked it to a fizzler.   - Fixed the fizzler not playing the retract animation when turned off in new PeTI maps.   - Fixed being able to copy 'uncopyable' items in the PeTI leading to invalid/broken levels.   - Fixed some items in PeTI not maintaining their portalability state when expanding the chamber boundaries.   - Fixed a crash if PeTI avatars could not be retrieved.   - Fixed Cave Johnson's lines not progressing when playing queued workshop levels.   - Fixed a memory leak that could occur when changing levels.   - Fixed a bug where you could no longer ping/taunt via mouse/keyboard if you have ever used a controller.   - Fixed the ping menu being visible when quick pinging on controller.   - Fixed the game instructor not respecting input types for respective players in split-screen mode.   - Fixed rumble not being respected for respective players in split-screen mode.   - Fixed the wrong avatar being used if playing coop after playing a workshop level.   - Fixed the OnFiredPortal2 output not firing.   - Fixed some text being duplicated on the screen multiple times.